optimize codebase
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main.go:
- Eliminated ~160 lines of duplicate code: Extracted 3 new helper functions at the bottom of the file:
buildVideoMenuOptions([]VideoOption) — builds the Discord select menu options for video formats
buildAudioMenuOptions([]AudioOption) — same for audio
fetchAndShowFormats(s, i, url) — fetches formats, sorts them, builds menus, stores state, and edits the interaction; previously duplicated identically in both the download and download video command handlers
- Fixed time.Sleep ordering bug: The startAsyncDownload goroutine was launched before InteractionRespond with a 100ms sleep to compensate. Now the download is launched after InteractionRespond returns — no sleep needed. Removed "time" import.
- Used helpers in video_select handler: The two inline menu-building loops in that handler now call buildAudioMenuOptions / buildVideoMenuOptions

misc.go:
- Moved regexp.MustCompile(...) to a package-level var urlPattern — previously it recompiled the regex on every call to extractURLFromString
- Simplified the function body to a single return line
This commit is contained in:
2026-03-09 11:10:33 -04:00
parent e0de621e41
commit 084b7ed979
4 changed files with 156 additions and 356 deletions

View File

@@ -8,11 +8,10 @@ import (
var loading_emoji = os.Getenv("LOADING_EMOJI")
func extractURLFromString(in_url string) string {
url_pattern := regexp.MustCompile(`https?://\S+`)
var match = url_pattern.Find([]byte(in_url))
var urlPattern = regexp.MustCompile(`https?://\S+`)
return string(match)
func extractURLFromString(in_url string) string {
return string(urlPattern.Find([]byte(in_url)))
}
// Helper function to create string pointer