Rework on audio interface
Sound instance is now called audio instance and uses funcation pointers. This gives a clean interface to be exchanged with other technologies, linke SDR.
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@@ -388,7 +388,7 @@ again:
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memset(samples, 0, length * sizeof(*samples));
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break;
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case DSP_MODE_AUDIO:
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jitter_load(&bnetz->sender.audio, samples, length);
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jitter_load(&bnetz->sender.dejitter, samples, length);
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break;
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case DSP_MODE_0:
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fsk_tone(bnetz, samples, length, 0);
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