Rework on audio interface

Sound instance is now called audio instance and uses funcation pointers.
This gives a clean interface to be exchanged with other technologies,
linke SDR.
This commit is contained in:
Andreas Eversberg
2017-01-04 14:14:02 +01:00
parent d54d3ac265
commit 9ff8c3bb25
29 changed files with 231 additions and 162 deletions

View File

@@ -163,7 +163,7 @@ const char *amps_min12number(uint32_t min1);
void amps_number2min(const char *number, uint32_t *min1, uint16_t *min2);
const char *amps_min2number(uint32_t min1, uint16_t min2);
const char *amps_scm(uint8_t scm);
int amps_create(int channel, enum amps_chan_type chan_type, const char *sounddev, int samplerate, double rx_gain, int pre_emphasis, int de_emphasis, const char *write_rx_wave, const char *write_tx_wave, const char *read_rx_wave, amps_si *si, uint16_t sid, uint8_t sat, int polarity, int tolerant, int loopback);
int amps_create(int channel, enum amps_chan_type chan_type, const char *audiodev, int samplerate, double rx_gain, int pre_emphasis, int de_emphasis, const char *write_rx_wave, const char *write_tx_wave, const char *read_rx_wave, amps_si *si, uint16_t sid, uint8_t sat, int polarity, int tolerant, int loopback);
void amps_destroy(sender_t *sender);
void amps_rx_signaling_tone(amps_t *amps, int tone, double quality);
void amps_rx_sat(amps_t *amps, int tone, double quality);