Rework on audio interface
Sound instance is now called audio instance and uses funcation pointers. This gives a clean interface to be exchanged with other technologies, linke SDR.
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@@ -83,7 +83,7 @@ double amps_channel2freq(int channel, int uplink)
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if (uplink)
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freq -= 45.000;
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return freq;
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return freq * 1e6;
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}
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enum amps_chan_type amps_channel2type(int channel)
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@@ -376,7 +376,7 @@ static amps_t *search_pc(void)
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static void amps_go_idle(amps_t *amps);
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/* Create transceiver instance and link to a list. */
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int amps_create(int channel, enum amps_chan_type chan_type, const char *sounddev, int samplerate, double rx_gain, int pre_emphasis, int de_emphasis, const char *write_rx_wave, const char *write_tx_wave, const char *read_rx_wave, amps_si *si, uint16_t sid, uint8_t sat, int polarity, int tolerant, int loopback)
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int amps_create(int channel, enum amps_chan_type chan_type, const char *audiodev, int samplerate, double rx_gain, int pre_emphasis, int de_emphasis, const char *write_rx_wave, const char *write_tx_wave, const char *read_rx_wave, amps_si *si, uint16_t sid, uint8_t sat, int polarity, int tolerant, int loopback)
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{
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sender_t *sender;
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amps_t *amps;
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@@ -442,7 +442,7 @@ int amps_create(int channel, enum amps_chan_type chan_type, const char *sounddev
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PDEBUG(DAMPS, DEBUG_DEBUG, "Creating 'AMPS' instance for channel = %d (sample rate %d).\n", channel, samplerate);
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/* init general part of transceiver */
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rc = sender_create(&s->sender, channel, sounddev, samplerate, rx_gain, 0, 0, write_rx_wave, write_tx_wave, read_rx_wave, loopback, 0, PILOT_SIGNAL_NONE);
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rc = sender_create(&s->sender, channel, amps_channel2freq(channel, 0), amps_channel2freq(channel, 1), audiodev, samplerate, rx_gain, 0, 0, write_rx_wave, write_tx_wave, read_rx_wave, loopback, 0, PILOT_SIGNAL_NONE);
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if (rc < 0) {
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PDEBUG(DAMPS, DEBUG_ERROR, "Failed to init transceiver process!\n");
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goto error;
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@@ -919,7 +919,7 @@ void call_rx_audio(int callref, int16_t *samples, int count)
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int16_t up[(int)((double)count * amps->sender.srstate.factor + 0.5) + 10];
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compress_audio(&s->cstate, samples, count);
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count = samplerate_upsample(&s->sender.srstate, samples, count, up);
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jitter_save(&s->sender.audio, up, count);
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jitter_save(&s->sender.dejitter, up, count);
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}
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}
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