Improved audio (sdr) handling
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@@ -431,7 +431,8 @@ int sound_read(void *inst, sample_t **samples, int num, int channels, double *rf
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if (!sender)
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continue;
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display_measurements_update(sound->dmp[i], log10((double)max[i] / 32768.0) * 20, 0.0);
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rf_level_db[i] = 0.0;
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if (rf_level_db)
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rf_level_db[i] = 0.0;
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}
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return rc;
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