Refactor global variables for signal processing
These are: device, sample rate, buffer, latency Called now: dsp_device, dsp_samplerate, dsp_buffer, dsp_latency Call audio device: call_device, call_samplerate, call_buffer
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@@ -71,7 +71,7 @@ typedef struct console {
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char audiodev[64]; /* headphone interface, if used */
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int samplerate; /* sample rate of headphone interface */
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void *sound; /* headphone interface */
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int latspl; /* sample latency at headphone interface */
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int buffer_size; /* sample buffer size at headphone interface */
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samplerate_t srstate; /* patterns/announcement upsampling */
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jitter_t dejitter; /* headphone audio dejittering */
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int test_audio_pos; /* position for test tone toward mobile */
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@@ -358,7 +358,7 @@ static void _print_console_text(void)
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printf("\033[0;39m");
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}
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int console_init(const char *station_id, const char *audiodev, int samplerate, int latency, int num_digits, int loopback, int echo_test, const char *digits)
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int console_init(const char *station_id, const char *audiodev, int samplerate, int buffer, int num_digits, int loopback, int echo_test, const char *digits)
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{
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int rc = 0;
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@@ -372,7 +372,7 @@ int console_init(const char *station_id, const char *audiodev, int samplerate, i
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strncpy(console.station_id, station_id, sizeof(console.station_id) - 1);
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strncpy(console.audiodev, audiodev, sizeof(console.audiodev) - 1);
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console.samplerate = samplerate;
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console.latspl = latency * samplerate / 1000;
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console.buffer_size = buffer * samplerate / 1000;
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console.num_digits = num_digits;
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console.loopback = loopback;
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console.echo_test = echo_test;
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@@ -400,7 +400,7 @@ error:
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return rc;
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}
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int console_open_audio(int __attribute__((unused)) latspl)
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int console_open_audio(int __attribute__((unused)) buffer_size, double __attribute__((unused)) interval)
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{
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if (!console.audiodev[0])
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return 0;
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@@ -408,7 +408,7 @@ int console_open_audio(int __attribute__((unused)) latspl)
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#ifdef HAVE_ALSA
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/* open sound device for call control */
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/* use factor 1.4 of speech level for complete range of sound card */
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console.sound = sound_open(console.audiodev, NULL, NULL, NULL, 1, 0.0, console.samplerate, latspl, 1.4, 4000.0, 2.0);
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console.sound = sound_open(console.audiodev, NULL, NULL, NULL, 1, 0.0, console.samplerate, buffer_size, interval, 1.4, 4000.0, 2.0);
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if (!console.sound) {
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PDEBUG(DSENDER, DEBUG_ERROR, "No sound device!\n");
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return -EIO;
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@@ -547,12 +547,12 @@ void process_console(int c)
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#ifdef HAVE_ALSA
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/* handle audio, if sound device is used */
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sample_t samples[console.latspl + 10], *samples_list[1];
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sample_t samples[console.buffer_size + 10], *samples_list[1];
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uint8_t *power_list[1];
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int count;
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int rc;
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count = sound_get_tosend(console.sound, console.latspl);
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count = sound_get_tosend(console.sound, console.buffer_size);
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if (count < 0) {
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PDEBUG(DSENDER, DEBUG_ERROR, "Failed to get samples in buffer (rc = %d)!\n", count);
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if (count == -EPIPE)
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@@ -572,7 +572,7 @@ void process_console(int c)
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}
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}
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samples_list[0] = samples;
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count = sound_read(console.sound, samples_list, console.latspl, 1, NULL);
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count = sound_read(console.sound, samples_list, console.buffer_size, 1, NULL);
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if (count < 0) {
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PDEBUG(DSENDER, DEBUG_ERROR, "Failed to read from sound device (rc = %d)!\n", count);
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if (count == -EPIPE)
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