Release active call, when disconnect is received from network
If early disconnect is received, the connecion is kept established, so the announcement can be heared by mobile subscriber.
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@@ -47,6 +47,7 @@ int do_de_emphasis = 0;
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double rx_gain = 1.0;
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int use_mncc_sock = 0;
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int send_patterns = 1;
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int release_on_disconnect = 1;
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int loopback = 0;
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int rt_prio = 0;
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const char *read_wave = NULL;
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@@ -94,7 +95,8 @@ void print_help_common(const char *arg0, const char *ext_usage)
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printf(" -c --call-device hw:<card>,<device>\n");
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printf(" Sound card and device number for headset (default = '%s')\n", call_sounddev);
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printf(" -p --send-patterns 0 | 1\n");
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printf(" Connect call on setup/release to provide classic tones (default = '%d')\n", send_patterns);
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printf(" Connect call on setup/release to provide classic tones towards fixed\n");
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printf(" network (default = '%d')\n", send_patterns);
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printf(" -L --loopback <type>\n");
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printf(" Loopback test: 1 = internal | 2 = external | 3 = echo\n");
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printf(" -r --realtime <prio>\n");
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