Common code: Add call state debugging
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@@ -73,6 +73,15 @@ enum call_state {
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CALL_DISCONNECTED,
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CALL_DISCONNECTED,
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};
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};
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static const char *call_state_name[] = {
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"IDLE",
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"SETUP_MO",
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"SETUP_MT",
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"ALERTING",
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"CONNECT",
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"DISCONNECTED",
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};
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enum audio_pattern {
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enum audio_pattern {
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PATTERN_NONE = 0,
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PATTERN_NONE = 0,
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PATTERN_TEST,
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PATTERN_TEST,
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@@ -172,6 +181,7 @@ static call_t call;
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static void call_new_state(enum call_state state)
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static void call_new_state(enum call_state state)
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{
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{
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PDEBUG(DCALL, DEBUG_DEBUG, "Call state '%s' -> '%s'\n", call_state_name[call.state], call_state_name[state]);
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call.state = state;
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call.state = state;
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call.audio_pos = 0;
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call.audio_pos = 0;
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call.test_audio_pos = 0;
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call.test_audio_pos = 0;
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