rospogrigio
3201c366a3
Merge branch 'master' into update_interval
2022-01-02 09:52:56 +01:00
Louis
ad0e1b186c
fix missing color temp label
2021-12-22 17:34:32 +11:00
lsaadeh
26e66a088f
Merge branch 'master' into master
2021-12-17 09:23:50 +11:00
Martín Villagra
187b7fa131
Merge remote-tracking branch 'upstream/master' into update_interval
2021-12-16 18:44:41 -03:00
sibowler
5a4167fe5b
Fix dependencies to account for Select type. Also fixup errors in Fan due to movement in dependencies.
2021-12-16 10:16:53 +01:00
sibowler
1b53c22791
black styling
2021-12-16 10:16:53 +01:00
sibowler
a0fff6ee2f
Fixing up style errors in line with tox.
2021-12-16 10:16:53 +01:00
sibowler
61896605b8
Fixing up style issues
2021-12-16 10:16:53 +01:00
sibowler
fad7e0b1ac
Reordering platforms to be alphabetical
2021-12-16 10:16:53 +01:00
sibowler
23a16babad
Fix for typo introduced during debugging.
2021-12-16 10:16:53 +01:00
sibowler
e1bb45f2a2
Adding Number and Select as Tuya platforms. Provides support for a wider range of devices.
2021-12-16 10:16:53 +01:00
Louis
e45be52a9e
rename variables
2021-12-13 11:09:13 +11:00
lsaadeh
61b0a14c64
Merge branch 'master' into master
2021-12-13 10:44:24 +11:00
regevbr
8e94b5f411
fix sync bug
2021-12-12 15:47:26 +01:00
regevbr
58ba012ad7
fix sync bug
2021-12-12 15:47:26 +01:00
Louis
65758ba6e2
Formatting and variables
2021-12-11 22:19:52 +11:00
Louis
d271da1b50
Implement optional light variable to reverse color temp
2021-12-11 21:54:57 +11:00
Martín Villagra
0db320ee36
add whitelist with 18,19,20
2021-12-01 15:43:33 +00:00
Martín Villagra
943bfa532e
log dps_cache
2021-11-30 17:09:08 +00:00
Martín Villagra
3cbe6751d3
revert changes, dont wait for response but use all detected dps
2021-11-29 03:39:22 +00:00
Martín Villagra
23e48b791a
revert defaulting to all dps
2021-11-28 10:46:28 +00:00
Martín Villagra
d6e7c7dec4
send updatedps with all detected dps by default
2021-11-28 01:46:12 +00:00
Martín Villagra
e292524793
shorten label text
2021-11-27 17:30:15 +00:00
Martín Villagra
9c6de40731
handle updatedps response
2021-11-27 15:42:05 +00:00
Martín Villagra
515b3303e9
add polling option
2021-11-24 00:05:42 +00:00
Martín Villagra
47c4edc20d
fix lint issues
2021-11-23 21:20:43 +00:00
Martín Villagra
24152569e7
update state only on changes
2021-11-23 21:18:17 +00:00
Martín Villagra
e13f02a881
send update dps command with heartbeat
2021-11-23 21:18:17 +00:00
regevbr
62327629a6
fix cover state issue
2021-10-01 11:03:20 +02:00
regevbr
5e71ee4ae8
fix cover state issue
2021-10-01 11:03:20 +02:00
rospogrigio
20a47da824
Added iot_class to manifest.json
2021-06-09 09:36:28 +02:00
Shane Donohoe
885b08c247
Include "big" high fan setting ( #413 )
...
The Asakuki diffuser has its speed setting under the 103 DPS and uses "big" for its high setting.
Co-authored-by: Pierre Ståhl <pierre.staahl@gmail.com >
2021-04-01 12:15:51 +02:00
ultratoto14
8cf1a95bab
Fix error that happens when in custom scene ( #291 )
...
* FIx error that happens when in custom scene
* Remove unnecessary None
* Remove unnecessary None
Co-authored-by: Pierre Ståhl <pierre.staahl@gmail.com >
2021-03-31 19:32:10 +02:00
Pierre Ståhl
66fdc164a3
Make connection retries every minute ( #288 )
...
* Make connection retries every minute
This mimics the re-connect loop previosuly present, but in a simpler
form. Every 60 seconds, a new connection attempt is made as well as
initially when a device is set up.
* Fix device look up in reconnect loop
2021-03-05 23:16:27 +01:00
rospogrigio
9a240bcc97
Swtiching to version 3.2.1 in manifest.json
2021-03-04 11:20:20 +01:00
rospogrigio
09f6de874b
Updated manigest.json adding "version" field
2021-03-04 11:19:45 +01:00
rospogrigio
5637060a87
Fixed close button disabled with 'none' positioning mode
2021-01-07 09:46:01 +01:00
Itai Raz
397e99fec1
allow set small / large values for low and high speed for fans
2021-01-01 19:34:29 +02:00
rospogrigio
9bfeb107f5
Cover fake position persistent ( #213 )
...
* Introduced read/store to JSON file of cover's last position for fake positioning
* renamed "fake" positioning to "timed"; introduced timed movement timeout equal to full opening time
* Made waiting for timeout for stopping non-blocking
* Introduced status storing using RestoreEntity
* Fixed postlund's remarks
* Updated cover samples in README and info.md
2020-12-30 22:47:45 +01:00
ultratoto14
0518f58919
Merge branch 'master' into timeout_log
2020-12-17 21:57:21 +01:00
ultratoto14
fd404cb39b
Merge branch 'master' into timeout_log
2020-12-17 21:46:59 +01:00
ultratoto14
444ec78e2b
Fix review comment.
2020-12-17 21:46:26 +01:00
ultratoto14
acf3e6eccd
Merge branch 'master' into scene_fix_2
2020-12-17 21:45:26 +01:00
Pierre Ståhl
654c6cdc62
Support adding and removing entities to devices ( #191 )
...
New entities can be added via + button under Integrations (like when
adding a new device) and entities can be removed from Options.
2020-12-17 21:36:24 +01:00
dependabot-preview[bot]
8e1e349fa4
Fix HA scene, one more.
2020-12-17 16:20:22 +01:00
ultratoto14
3a4940387c
Use debug message for timeout.
2020-12-17 15:01:02 +01:00
Pierre Ståhl
acd70b655c
Fix name issue from pylint changes ( #252 )
2020-12-17 14:03:40 +01:00
Pierre Ståhl
f72cbc0b5a
Run pylint from tox ( #243 )
2020-12-17 09:26:55 +01:00
Maarten Weyns
a6e8f282c5
Fixed editor line indentation
2020-12-15 20:11:34 +01:00
Maarten Weyns
c28fac7010
This makes lights smoothly fade from one state to a new state, without the intermediate "turn off"
2020-12-15 20:09:10 +01:00