Use color picker white point.
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@@ -325,6 +325,10 @@ class LocaltuyaLight(LocalTuyaEntity, LightEntity):
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if brightness is None:
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if brightness is None:
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brightness = self._brightness
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brightness = self._brightness
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hs = kwargs[ATTR_HS_COLOR]
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hs = kwargs[ATTR_HS_COLOR]
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if hs[1] == 0 and self.has_config(CONF_BRIGHTNESS):
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states[self._config.get(CONF_BRIGHTNESS)] = brightness
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states[self._config.get(CONF_COLOR_MODE)] = MODE_WHITE
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else:
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if self.__is_color_rgb_encoded():
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if self.__is_color_rgb_encoded():
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rgb = color_util.color_hsv_to_RGB(
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rgb = color_util.color_hsv_to_RGB(
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hs[0], hs[1], int(brightness * 100 / self._upper_brightness)
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hs[0], hs[1], int(brightness * 100 / self._upper_brightness)
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@@ -366,10 +370,10 @@ class LocaltuyaLight(LocalTuyaEntity, LightEntity):
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self._state = self.dps(self._dp_id)
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self._state = self.dps(self._dp_id)
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supported = self.supported_features
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supported = self.supported_features
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self._effect = None
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self._effect = None
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if supported & SUPPORT_BRIGHTNESS:
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if supported & SUPPORT_BRIGHTNESS and self.has_config(CONF_BRIGHTNESS):
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self._brightness = self.dps_conf(CONF_BRIGHTNESS)
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self._brightness = self.dps_conf(CONF_BRIGHTNESS)
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if supported & SUPPORT_COLOR:
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if supported & SUPPORT_COLOR and self.has_config(CONF_COLOR):
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color = self.dps_conf(CONF_COLOR)
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color = self.dps_conf(CONF_COLOR)
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if color is not None and not self.is_white_mode:
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if color is not None and not self.is_white_mode:
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if self.__is_color_rgb_encoded():
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if self.__is_color_rgb_encoded():
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